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Blogs by tag: 'unity3d'

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Weekly Update - New Features, Testing, Xbox One and Unity

25 Jan

2014

Post by: Glitch100

3 Comments

News

Welcome to the weekly update- January has probably been the busiest month of development since the earlier months in the project. In line with this shift in work being done there has, as you could expect been a large amount of progress made. We have ironed out a large amount of known issues, refactored tremendous amounts of code and got a decent battle system working!

Battle System Upg ...

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ODSTs, Random Numbers, Unit Models and the Battle System!

18 Jan

2014

Post by: Glitch100

0 Comments

News

Random numbers.

A simple thing however it is actually very difficult to generate truly random numbers in programming - in fact it is called pseudorandom as it really isn’t Random at all.

As such when attempting to leave certain elements of a battle to 'chance' it becomes quite difficult especially given the way the battle system works. So to cut a long story short we had d ...

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Possible Unity3D Xbox One Development Avenue

25 Nov

2013

Post by: Glitch100

0 Comments

News

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Yeap! You read the title right - there is a possibility for us to go down the Xbox One development Avenue and develop for the console as well as the PC using Unity3D.

I have been considering it for a while however it will open up a vari ...

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